Sam & Max: Freelance Police was a graphic adventure video game developed by LucasArts from 2002 until its cancellation in 2004, and the final game in the company's adventure game era. Freelance Police was originally intended for release for Windows in early 2004 as a sequel to the 1993 title Sam & Max Hit the Road. The game was based on the characters Sam & Max: an anthropomorphic dog and "hyperkinetic rabbity thing" who debuted in a 1987 comic book series created by Steve Purcell. Freelance Police was announced in August 2002, and showcased at the Electronic Entertainment Expo (E3) in 2003. Like its predecessor, Freelance Police was designed as a point-and-click adventure game, but used a 3D game engine in place of the SCUMM and GrimE engines used in older LucasArts adventure games. The project's development was led by Michael Stemmle, one of the original designers for Sam & Max Hit the Road, while Steve Purcell assisted in developing the game's plot and providing artistic direction.
Lebanon War: The Israeli Air Force attacked a three-story building near the Lebanese village of Qana, killing at least 28 civilians, including 16 children.
Amid a widespread economic crisis and food shortages in Poland, up to 50,000 people, mostly women and children, took part in the largest of nationwide hunger demonstrations in Łódź.
Off the coast of Crescent City, California, the steamer Brother Jonathan struck an uncharted rock and sank, killing 225 people; its cargo of gold coins was not retrieved until 1996.
Bach's chorale cantata Wo Gott der Herr nicht bei uns hält, a paraphrase of Psalm 124 based on a 1524 hymn by Justus Jonas, was first performed in Leipzig.